System Architect & Programmer

Building the logic
behind digital worlds.

Specializing in high-performance game systems, machine learning integration, and open-source tool development.

Game Development

Freelance architecture for high-concurrency Roblox experiences.

Personal Projects

Independent research, tools, and language development.

Tumascp Language

A custom bytecode programming language developed in 2021. Features include built-in functions, local/global variable support, and a dedicated VS Code extension for syntax highlighting.

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Machine Learning Integration

Researching methods to deploy lightweight ML models within game engines for dynamic difficulty adjustment and NPC behavior.

Algorithm Design

Active participant in competitive programming. Focusing on graph theory and dynamic programming to solve complex backend challenges.